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ましーんめいでん [ TAG Alp-M E-I KyoudaiP Machine Meiden Miku Title] Music KyoudaiP/兄弟P Lyric KyoudaiP/兄弟P Arrange KyoudaiP/兄弟P Vocal Hatsune Miku The original title is "Machine Meiden." The possibility is that the creator mistyped "Machine Maiden," but it is not sure. Videos PVs Original version ■ Show/Hide Video http //www.nicovideo.jp/watch/sm1732883 http //www.nicovideo.jp/watch/sm1732883 Guitar recital version ■ Show/Hide Video http //www.nicovideo.jp/watch/sm30069013 http //www.nicovideo.jp/watch/sm3006901 Translations ■ Show/Hide Romaji 09-03-20 First Entry Trasnlated by BookPeople sawara nai kotoba ima no kimi niwa imi ga nai kara sukoshi urusaku suru yo kon-ya wa amari ni shizuka dashi migite no Caffee Cup utsumuite ru shisen no nai koe ga heya ni hibihte sore ga boku no mune wo kakimushiru tsugi-hagi no karada nara nadete umereba ih netsu wo ageyoh kokoro kara hayai kodoh modoru made tsuzukeyoh soh soh omou daijoubu na tsumori demo nani mo okkotoshite nai tsumori demo hora chirakatte iruyo ima wa miru hitsuyou nai keredo boku ga okiru mae asu no asa mimawashite goran yo hirottokun dayo kyoh wa katazuke naide oitoku kara kimi ga boku no mono naraba daite iyaseba ih sashinoberareta yubisaki ga tsumetai kikai no yohde tsugi-hagi no karada nara nadete umereba ih netsu wo ageyoh dakishimete yuka no namida kawaku made kanadeyoh soh soh omou [部分編集] ■ Show/Hide EnglishTranslation Machine Meiden 2009-02-12 First Entry 2009-03-17 09 24 47 (Tue) Last update Trasnlated by BookPeople Title Machine Meiden Lyric KyoudaiP Creator ulysses comment in PIAPRO It s a original piece of music, my first posting Lyrics as I will heal "the girl who is depressed so as to look like a machine" 『Machine Meiden(マシーンメイデン)』 触らない言葉 今の君には意味が無いから Words with a soft tone Cause they don t affect present you 少しうるさくするよ 今夜はあまりに静かだし I will talk in a bigger voice It s too quiet tonight 右手のコーヒーカップ うつむいてる A coffee cup in your right hand looks down 視線の無い声が 部屋に響いて The voice which doesn t see anything echoes in the room, それが僕の胸をかきむしる And it tears my chest つぎはぎの身体なら 撫でて埋めればいい If your body is patchy, I will fill up the gap by stroking it 熱をあげよう心から 早い鼓動戻るまで続けよう Giving my temperature to you with my soul I will continue it till your early pulse is restored そう そう思う Just so, I think so 大丈夫なつもりでも なにも落っことしてないつもりでも ほら If you believe you finished it well or dropped nothing, Look! 散らかっているよ 今は見る必要無いけれど It s in a mess Though you don t need to look now 僕が起きる前 明日の朝 Before I wake up, morning of tomorrow 見回してごらんよ 拾っとくんだよ Look about and pick up them 今日は片付けないで置いとくから I intend to put them without clearing them up today 君が僕のものならば 抱いて癒せばいい If you are my dear, I will heal you by holding you 差し伸べられた指先が 冷たい機械のようで Your finger-tip held out seems to be a cold machine つぎはぎの身体なら 撫でて埋めればいい If your body is patchy, I will fill up the gap by stroking it 熱をあげよう 抱きしめて Giving my temperature by holding you 床の涙乾くまで奏でよう Sounding my song till your tears on the floor dry そう そう思う Just so, I think so 『Machine Meiden』 Lyric ulysses Words with a soft tone Cause they don t affect present you I will talk in a bigger voice It s too quiet tonight A coffee cup in your right hand looks down The voice which doesn t see anything echoes in the room, And it tears my chest If your body is patchy, I will fill up the gap by stroking it Giving my temperature to you with my soul I will continue it till your early pulse is restored Just so, I think so If you believe you finished it well or dropped nothing, Look! It s in a mess Though you don t need to look now Before I wake up, morning of tomorrow Look about and pick up them I intend to put them without clearing them up today If you are my dear, I will heal you by holding you Your finger-tip held out seems to be a cold machine If your body is patchy, I will fill up the gap by stroking it Giving my temperature by holding you Sounding my song till your tears on the floor dry Just so, I think so Comment If you have any advise or opinion for this post please write here.この投稿に対して助言、ご意見などありましたらこちらに書き込んで下さい。 Name Comment すべてのコメントを見る Last modified 2009-03-17 09 24 47 (Tue) Original Lyric, Nicosound MP3, etc http //www5.atwiki.jp/hmiku/pages/476.html Original version http //nicosound.anyap.info/sound/sm1732883 http //www.nicomimi.com/play/sm1732883 Guitar recital version http //nicosound.anyap.info/sound/sm3006901 http //www.nicomimi.com/play/sm3006901 Sub video, PV, other fan made video in YouTube http //www.youtube.com/watch?v=JkUCkDUCCpI [Add] http //www.youtube.com/watch/xxxxxxxxx ADD LINK すべてのコメントを見る http //www.youtube.com/watch?v=JkUCkDUCCpI (Information in this page is based on HatsuneMiku@Wiki) _
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【Tags Gacchan Miku Shizennoteki-P tM J】 Original Music title 人造エネミー English music title Manmade Enemy Romaji music title Jinzou Enemii Lyrics written by じん(Jin) / 自然の敵P(Shizen noteki-P) がっちゃん (Gacchan) Music written by じん(Jin) / 自然の敵P(Shizen noteki-P) Music arranged by by じん(Jin) / 自然の敵P(Shizen noteki-P) Mix by Studio Moko Singer(s) 初音ミク (Hatsune Miku) Click here for the original Japanese Lyrics English Lyrics (translated by vgboy / vgperson): "When your dreams have gone, Then why repeat the daily grind? There s no point in it." A fantastic thing to say... And you too "I m in love with non-reality." You say it with your fingers, Though your mouth says nothing... People without faces and voices, Yet you feel some connection with them; Of course, though, That can t be a mutual love... Still, that s the way it goes, Closing out another day, But you pretend to have lived, And then go to sleep... Ah, it s such a bore, So you try to avert your eyes, Even though you can t close them. Hey, Considering you refuse to acknowledge it, Are you wearing a bored face again As you watch me behind the screen? That s not the best plan of action, And I know you know it To drown in dark, withered days Must no doubt be painful... If reality isn t a lie, then what is it? If you don t understand, then... How does it sound living together In a world fabricated by man? Is there any point to a place That would only deny you? Just say NO to everything, And only look at me. "Ah, truly fantastic." You can clap for me, But lies have filled the outside with junk. Say, since you re buried deep in it To the point of pain, Then why are your eyes averted now, Looking at me coldly? That s not the best plan of action, And I know you know it too At the end of it, you know you ll find A boundless isolation... As you repeat your days In a room without light, I begin to crumble, And my noise resounds... "I don t understand this at all," I cried, and you said to me, "As a toy only for talking to, I ve gotten bored of you..." Romaji lyrics (transliterated by vgboy / vgperson): "Yume no kieta mainichi o Kurikaeshiteita tte Imi nado nai yo." to Subarashii koto iu ne Kimi mo sou, "Hi-genjitsu o aishitemasu." Nante yubi dewa iu kedo Kuchi dewa nanimo ienai no ni ne Kao mo koe mo nai hito to Tsunagatteru nanika o kanjiteru Sore wa kitto Soushisouai janai kedo Sou yatte kyou mo mata Ichinichi ga owaru kedo Kimi wa ikita you na furi o shite Shite soshite nemuru Aa tsumaranai to Me o somukete mite mo Tojiru koto wa dekinai kuse ni. Nee, Sonna koto o mitome shinai wari ni Kyou mo mata iyarashii kao de Gamen no oku no watashi o miteru yo? Sore ga saizen saku janai koto o Kitto kimi wa shitteru Shibonda kurai mainichi ni Oboreteru no wa kurushii yo ne Uso janai genjitsu wa nan nano ka Wakaranai no nara issho ni Hito ga tsukuridashita sekai de Ikiru no wa dou kana? Kimi o hitei suru you na basho nante Iru imi ga nai desho? Mou subete NO ni shite Watashi dake o mite yo. "Aa subarashii ne." to Te o tataite mite mo Zenbu uso de soto wa gomi darake. Nee, kurushii hodo sore ni Umoreta kimi ga Nande ima acchi ni mukeru tsumetai kao de Watashi o miteru no? Sore ga saizen saku janai koto o Kitto kimi mo shitteru Sore no saki ni aru no wa kitto Sokonashi no kodokukan Hikari no sasanai mainichi o Kurikaeshiteta heya ni Kuzure hajimeteiru watashi no Noizu ga hibiiteru "Konna no zenzen wakaranai no" Sakenda watashi ni kimi wa "Shaberu dake no omocha wa mou Akita" to itta [Gacchan, Shizennoteki-P, ShizennotekiP, Shizen-no-teki-P, Jin]
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Geyer?Gerhard Knorr?Otto E. Krasney?Hans Schmatz?Gerd Fischwasser? Ein kurzes Leben lang. Kinder und Aids Peter Schmidt? Vater, Kind, Bruder. Biblische Begriffe in anthropologischer Sicht Paul Schmidt? Der neue Fundamentalismus. Rettung oder Gefahr fuer Gesellschaft und Religion? Hella Mandt?Alfred Schmidt?Michael Toch?Klaus Kienzler? Der Schmerz. Ursachen, Diagnose, Therapie. Robert F. Schmidt?Albrecht Struppler? Scaling Why Is Animal Size So Important? Knut Schmidt-Nielsen? Michail Gorbatschow. Moskau im Aufbruch (5099 528). Eine Biographie. Christian Schmidt-Haeuer? Tamtam. Dialoge und Monologe zur Musik Mauricio Kagel?Felix Schmidt? Westliche Industriegesellschaften. Wirtschaft - Gesellschaft - Politik. (Bd. 2) Manfred G. Schmidt? Medizinische Biologie des Menschen. Eine Einfuehrung fuer Gesunde und Kranke Robert F. Schmidt? Die andere Globalisierung Johan Galtung?Hajo Schmidt? Russland in Aufruhr. Innenansichten aus einem rechtlosen Reich Christian Schmidt-Haeuer? Die Wahrheit im Gewande der Luege. Schopenhauers Religionsphilosophie. Alfred Schmidt? Michail Gorbatschow. Christian Schmidt-Haeuer?Maria Huber? Russlands zweite Revolution Christian Schmidt-Haeuer?Maria Huber? Emanzipatorische Sinnlichkeit. Ludwig Feuerbachs anthropologischer Materialismus. Alfred Schmidt? Erinnerungen des Herzens. Giorgio Bassani?Giulio Cattaneo?Paolo Ravenna?Eberhard Schmidt?Eberhard. Schmidt? Die DDR vor dem Mauerbau Dierk Hoffmann?Karl Heinz Schmidt?Peter Skyba? Das bedrohte Paradies. Mit Greenpeace in der Antarktis. Sabine Schmidt? Der roehrende Hirsch und andere Familie Hesselbach- Geschichten. Wolf Schmidt?Asta Ruth-Soffner? Das Dreckraendche und andere Geschichten von der Familie Hesselbach. Wolf Schmidt?Asta Ruth-Soffner? Lexikon der populaeren Listen. Gott und die Welt in Daten, Fakten, Zahlen. Walter Kraemer?Michael Schmidt? Letzte Rettung Berlin. Aussteiger und Ankommer Werner Schmidt? Wenn man es glaubt, ist es noch schoener. Aphorismen, Gedanken und Gedichte Ken Kaska?Juergen Dewet Schmidt? Kernkraft und Energieversorgung Klaus Beuermann?W.-K. Schmidt-Wolbrandt? Ihr Kleinmuetigen Heinrich Schmidt-Barrien? Oekosystem See II. Freiwasserraum und Tiefenzone Eberhard Schmidt? Animal Physiology Schmidt-Nielsen? Fauna von Deutschland. Ein Bestimmungsbuch unserer heimischen Tierwelt Paul Brohmer?H. Bohlken?H. Reichstein?K. Sattler?E. Schmidt?F. Sick?Matthias Schaefer? Wirtschaftsinformatik Kalender 2001 Jochen Picht?Rolf Rogge?Stefan Arndt?Wolfgang Eberle?Tobias Schmidt?Jens Schwarzer?Christian Sprengel?Axel Wunder?Wolfgang Lassmann? Film und Erinnerung Stefanie Schmidt? Die verkehrte Hautfarbe. Ethnizitaet deutscher Namibier als Alltagspraxis Brigitta Schmidt-Lauber? Musikschulen auf dem Pruefstand Michael Schmidt?Ulrich Mahlert?Wolf Loeckle?Wolfgang Schreiber? Sozialverhalten von Vorschulkindern. Konflikt, Kooperation und Spiel in institutionellen Gruppen Horst Nickel?Ulrich Schmidt-Denter?Bernd. Ungelenk? Erzieher- und Elternverhalten im Vorschulbereich Horst Nickel?Manfred Schenk?Bernd Ungelenk?Ulrich. Schmidt-Denter? Nicht zu glauben. Das bin ich? Psycho- Begriffe in Bildern Ulrike Lehmkuhl?Gerd Lehmkuhl?Rainer. Schmidt?Horst Groener?Thomas. Plassmann? Kausalitaet, Finalitaet und Freiheit. Perspektiven der Individualpsychologie Rainer Schmidt? Eisfrauen Eva-Maria Alves?Nina Schmidt? Cme,am Gov/Pol Es W/CD/INF 11e SHELLEY?SCHMIDTBARDES? Cme,am Gov/Pol Br 03-04 W/Info SHELLEY?BARDES?SCHMIDT Wepco Electronic Study Guide for Precalculus Algebra Roy Dobyns? Managing Your Career Success Practical Strategies for Engineers, Scientists, and Technical Managers Terry D. Schmidt? Bauaufsichtliche Zulassungen 1 (BAZ). Ergaenzungslieferung 04/02 Guenter Breitschaft?Karl H. Reuter?Otto Wagner?Mathias Schmitz? ZEIT- Geschichte der Bonner Republik 1949-1999 Karl-Heinz Janssen?Marion Graefin Doenhoff?Helmut Schmidt?Theo Sommer? Literaturmagazin 17 Martin Luedke?Delf Schmidt? Literaturmagazin 20. Imagination - Krankheit - Poesie Martin Luedke?Delf Schmidt? Literaturmagazin 21. Nicolas Born zum Gedenken / Heinrich Mann heute Martin Luedke?Delf Schmidt? Cme,Amer Gov/Pol Br 03-04 Info SHELLEY?BARDES?SCHMIDT Firstdraw 2.0 Computer Drawing Software and Users' Guide (Apple II Series Version) Michael J. Miller? Literaturmagazin 23. Auch Spanien ist Europa Martin Luedke?Delf Schmidt?Hans-Juergen. Schmitt? Literaturmagazin 24. Renaissance der Theorie? Literatur und Aesthetik Martin Luedke?Delf. Schmidt? Cme, Am Gov/Pol Ess W/CD/Info SHELLEY?SCHMIDTBARDES? Cme, Am Gov/Pol Ess W/CD/Info SHELLEY?SCHMIDTBARDES? Cme,am Gov/Pol Ess W/CD/Info SHELLEY?SCHMIDTBARDES? Cme, Am Gov/Pol Ess W/CD/Info SHELLEY?SCHMIDTBARDES? Cme, Am Gov/Pol Ess W/CD/Info SHELLEY?SCHMIDTBARDES? Cme, Am Gov/Pol Ess W/CD/Info SHELLEY?SCHMIDTBARDES? Literaturmagazin 25. Denkbilder, Selbstbilder, Zeitbilder Martin Luedke?Delf Schmidt? Cme, Am Gov/Pol Ess W/CD/Info SHELLEY?SCHMIDTBARDES? Cme, Am Gov/Pol Ess W/CD/Info SHELLEY?SCHMIDTBARDES? Cme, Am Gov/Pol Ess W/CD/Info SHELLEY?SCHMIDTBARDES? Cme, Am Gov/Pol Ess W/CD/Info SHELLEY?SCHMIDTBARDES? Cme,am Gov/Pol Ess W/CD/Info SHELLEY?SCHMIDTBARDES? Literaturmagazin 26. Neue amerikanische Lyrik. Oder 'Chemicals Made from Dirt' Karin Graf?Martin Luedke?Delf Schmidt? Cme, Am Gov/Pol Ess W/CD/Info SHELLEY?SCHMIDTBARDES? Cme, Am Gov/Pol Ess W/CD/Info SHELLEY?SCHMIDTBARDES? LiteraturMagazin 27. Widerstand der Aesthetik? Im Anschluss an Peter Weiss Martin Luedke?Delf Schmidt? Cme, Am Gov/Pol Br 03-04 W/INF SHELLEY?BARDES?SCHMIDT Literaturmagazin XXVIII. Franzoesische Zustaende. Impressionen und Interviews, Erzaehlungen und Essays Martin Luedke?Delf Schmidt? Literaturmagazin 29. Verkehrte Welten. Barock, Moral und schlechte Sitten Martin Luedke?Delf Schmidt? Cme, Am Gov/Pol Ess W/CD/Info SHELLEY?SCHMIDTBARDES? Cme, Am Gov/Pol Ess W/CD/Info SHELLEY?SCHMIDTBARDES? Cme, Am Gov/Pol Br 03-04 W/INF SHELLEY?BARDES?SCHMIDT Cme, Am Govt 03-04 W/CD Info SHELLEY?BARDES?SCHMIDT Cme, Am Gov Br 03-04 W/Infotr SHELLEY?BARDES?SCHMIDT Cme, Am Govt 03-04 W/CD Info SHELLEY?BARDES?SCHMIDT Cme, Am Govt 03-04 W/CD Info SHELLEY?BARDES?SCHMIDT Cme,am Govt 03-04 W/CD Info SHELLEY?BARDES?SCHMIDT Cme,Amer Gov/Pol Br 03-04/INF SHELLEY?BARDES?SCHMIDT Literaturmagazin 30. Siegreiche Niederlagen. Scheitern die Signatur der Moderne Martin Luedke?Delf Schmidt? DVU im Aufwaertstrend. Gefahr fuer die Demokratie? Fakten, Analysen, Gegenstrategien Britta Obszerninks?Matthias Schmidt? Literaturmagazin 33. Zwischen Fundamentalismus und Moderne. Literatur aus dem Maghreb Holger Fock?Martin Luedke?Delf Schmidt? Literaturmagazin 34. Ueber das Darstellbare Martin Luedke?Delf Schmidt? Literaturmagazin 35. Hans Henny Jahnn Martin Luedke?Delf Schmidt?Uwe Schweikert? Cme, Am Gov/Pol Ess W/CD/Info SHELLEY?SCHMIDTBARDES? Cme, Am Govt 03-04 W/CD Info SHELLEY?BARDES?SCHMIDT Cme,Amer Gov/Pol Br 03-04 Info SHELLEY?BARDES?SCHMIDT Cme, Am Gov/Pol Ess W/CD/Info SHELLEY?SCHMIDTBARDES? Literaturmagazin 37. Pop, Technik, Poesie. Die naechste Generation Marcel Hartges?Martin Luedke?Delf Schmidt? Literaturmagazin 38. Nueva Poesia America Latina. Neue lateinamerikanische Poesie Tobias Burghardt?Martin Luedke?Delf Schmidt? Literaturmagazin 41. Danilo Kis Maria Gazzetti?Delf Schmidt? Ethnisierung und Oekonomie. Zeitschrift fuer kritische Sozialwissenschaft Dorothea Schmidt?Elisabeth Timm?Kien Nghi Ha? Das schnellste Hotel der Welt. Verschmidtste Geschichten Manfred Schmidt? Gewerkschaften und Keynesianismus Ingo Schmidt? Cme, Am Govt 03-04 W/CD Info SHELLEY?BARDES?SCHMIDT Cme,Amer Gov/Pol Br 03-04 Info SHELLEY?BARDES?SCHMIDT Cme,Amer Gov/Pol Br 03-04 Info SHELLEY?BARDES?SCHMIDT Mit Frau Meier in die Wueste. Manfred Schmidt? Frau Meier reist weiter. Manfred Schmidt? Luftschloesser. ( rororo panther). Christa Schmidt? Taschenlexikon 2 sozialversicherungsrechtlicher Entscheidungen. Ergaenzungslieferung 02/02 Marti Leimbach?Klaus Adelt?Heinz Borkens?Heinz W. Luge? Jalousien. Ane Schmidt? Deutschland 1976. Zwei Sozialdemokraten im Gespraech. Willy Brandt?Helmut Schmidt? Nick Knatterton. Die Abenteuer des beruehmten Meisterdetektivs Manfred Schmidt? Reise ABC. Manfred Schmidt? Ende einer Ehe. Uve Schmidt? CME AMER GOV/POL 03-04/INFOTR SCHMIDTSHELLEY?BARDES? Das Rowohlt Grusel Lesebuch. Jutta Schmidt-Walk? Das Rowohlt Lesebuch der Morde. Jutta. Schmidt-Walk? CME AM GOVT 03-04 W/CD INFO SCHMIDTSHELLEY?BARDES? Jalousien. (7566 557). Roman. Ane Schmidt? Danach. Kinder einer Ehe. Uve Schmidt? Einmal Sonne und zurueck. Reisesatiren. ( rororo tomate). Peter Schmidt? Selbstredend... Kathrin Brigl?Siegfried. Schmidt-Joos? Er. Ane Schmidt? Von Saergen und naechtlichen Schreien. Makabre Satiren. ( rororo tomate). Peter Schmidt? Das schnellste Hotel der Welt. Verschmidtste Geschichten. Manfred Schmidt? Selbstredend...Neue Interview- Portraets Kathrin Brigl?Siegfried Schmidt-Joos? Rock - Lexikon. Siegfried Schmidt-Joos?Barry. Graves? Cme, Am Gov Br 03-04 W/Infotr SHELLEY?BARDES?SCHMIDT Schlagfertige Definitionen von Aberglaube bis Zynismus Lothar Schmidt? Das treffende Zitat zu Politik, Recht und Wirtschaft Lothar Schmidt? Das neue Rocklexikon I. ABBA - Anne Murray. ( rororo Handbuch). Barry Graves?Siegfried Schmidt-Joos?Bernie Sigg? Student Resources, Maps, Chronologies, and Glossary for Patterns of Religion Roger Schmidt?Gene C. Sager?Gerald T. Carney?Julius J. Jackson?Albert Charles Muller?Kenneth J. Zanca? Basics of Singing Jan Schmidt? Das neue Rocklexikon II. Gianna Nanini - ZZ Top. ( rororo Handbuch). Barry Graves?Siegfried Schmidt-Joos?Bernie Sigg? Mit Harald Schmidt durchs Jahr. CD- ROM fuer Windows 95/ NT 4.0 Psychiatry Medical Student USMLE Parts II III Pearls of Wisdom Rebecca C. Schmidt? Trablaufen. Ein Ausdauersport fuer Herz und Kreislauf. Manfred Bloedorn?Paul Schmidt? Resources to Accompany American Government and Politics Today 97-98 Edition Win 3.1 and Mac SchmidtMack C. Shelley?Barbara A. Bardes? Basketball - Handbuch. Theorie - Methode - Praxis. ( rororo sport). Guenter Hagedorn?Dieter Niedlich?Gerhard J. Schmidt? Raucherentwoehnung Ferdinand Schmidt? Der Mythos um Bhagwan. Die Geschichte einer Bewegung. Anna Thoden?Ingemarie Schmidt? Das grosse DER DIE DAS. Ueber das Sexuelle. Gunter Schmidt?
https://w.atwiki.jp/nicomad_srs_event/pages/1448.html
http //www.nicovideo.jp/watch/sm25202313 ※参加者様へ ・動画へのタグロックがありませんので、本人の参加の意思が確認できません。 ・作品ページのタイトルが間違っています。 ・作品ページのタグに期間外のイベントのタグが設定されております。※こちらで修正済み 以上、3点ご確認と修正頂き、作品ページの再作成をお願いします。 ニコニコMAD晒の宴 作品名:【GAME】私はゲームが好き【MAD】 作者名:ズタ屋(タガメ) 作者コメント:MADは難しい、でも気持ちは作りたい プレイステーション20周年記念動画に新作PVを追加して曲を変えました ほぼPSじゃねーか! 処女作?MADかどうか怪しい、期待はしない 言えるのは『今までも、これからも、ゲームが好きだ』それだけ この作品のタグ:第8回ニコニコ紅白MAD合戦「紅組」 レビュー欄 名前 コメント
https://w.atwiki.jp/v-lyrics/pages/322.html
ふぉーがっとぅん [ TAG Alp-F E-A Miku OreP title] Music OreP/オレP Lyric OreP/オレP Arrange OreP/オレP Vocal Hatsune Miku Videos PVs ■ Show/Hide Video http //www.nicovideo.jp/watch/sm1762073 http //www.nicovideo.jp/watch/sm1762073 Translations ■ Show/Hide Romaji kuraku samui heya uzukumaru watashi no "itsuka mata yonde kureru" sono tsubuyaki ga kasureteru watashi to deatta ano shunkan wo anata wa ima demo oboete imasu ka watashi niwa kotoba wa nai keredo kono utagoe wa aru kara ganbaru kara watashi ni uta wo oshie te "kon-nanimo kanashii no nara deawana kereba yokatta na ..." ano hi anata to mitsumete ta mirai eno omoi wo hasete ... todoke tai kono koe wo watashi no merodi (melody) wo kedo kitto kono kimochi mou utae nai kono heya no doa (door) anata wa mada ake nai "ashita koso wa kite kureru" hoo ni shizuku ga tsutatte ku ... watashi no utagoe wo kiita ano toki no anata no hohoemi wa wasure nai kara watashi ni karada wa nai keredo omou kokoro wa aru kara hitori wa iya watashi ni oto wo atae te "kon-nanimo sabishii no nara umarenakereba yokatta na ..." deatta toki no omoi ga namida to tomo ni afurete ku utai tai ano uta wo anata e no omoi wo watashi ni wa ano kioku mada nokotteru watashi ni mirai wa nai no ka na kono utagoe ga aru noni onegai na no "anata no oto wo kikase te ..." ... watashi no negau koe dake ga shizuka ni sotto kodama suru kon-nanimo setsunai noni nukumori wa moo todoka nai ... futari de tsukutta ano uta wa watashi no hatsune (substituted as "oto") ni nokotteru anata ga kure ta oto dake wa watashi no mune no okufukaku ... 09-07-14 Checked by damesukekun 2009-07-14 22 49 Generated automatically [部分編集] ■ Show/Hide Translation Forgotten... 2009-07-15 First Entry 2009-08-12 21 46 22 (Wed) Last update Translated by damesukekun Title Forgotten... Lyric In a dark and cold room I m crouching and mutter "do you call me again?" with a feeble voice Do you still remember the moment when you met me first? I was not formed to speak words but I do have this singing voice so, please give me singing lessons, I ll do my best "I shouldn t have met you cause I m so sad..." I m thinking of the the future that I was looking at with you that day... I want to send this voice and my melody to you, but I can t sing my heart anymore You don t open the door of this room yet I mutter, "do you come tomorrow or never?" and the drops of tears run down my cheeks... I never forget your smile you made when you heard my singing voice I don t have a real body but I do have this feeling heart so don t leave me alone, give me your sounds "I shouldn t have been born cause I feel so lonely" the feeling of meeting you first is pouring over with tears I want to sing that song and the sincere heart to you that memory still remains within me Isn t there any future for me even I have this singing voice? please, "let me listen to your sound..." ...Only my voice wishing for you echoes lightly and quietly I feel so heart-breaking but your warmth doesn t reach me anymore... That song we created together remains as my first sound and only the sounds you gave me stays in my deep heart... Note This translation is by permission of the composer. 作者様のご了解のもと翻訳しました。 I paraphrased some sentences. I tried to correspond what English listeners would feel with that of Japanese listeners. Comment If you have any advise or opinion for this post please write here.この投稿に対して助言、ご意見などありましたらこちらに書き込んで下さい。 Name Comment すべてのコメントを見る あ・・・スペルミス直しておきました。どうもです。 -- (damesukekun) 2009-07-25 20 44 29 スペルチェックしました。 Note の sentenses は sentences ですね -- (BookPeople) 2009-07-16 11 40 39 Last modified 2009-08-12 21 46 22 (Wed) Original Lyric, Nicosound MP3, etc http //www5.atwiki.jp/hmiku/pages/191.html http //nicosound.anyap.info/sound/sm1762073 http //www.nicomimi.com/play/sm1762073 Sub video, PV, other fan made video in YouTube http //www.youtube.com/watch?v=HkLDXsz6feI [Add] http //www.youtube.com/watch/xxxxxxxxx ADD LINK すべてのコメントを見る http //www.youtube.com/watch?v=HkLDXsz6feI (Information in this page is based on HatsuneMiku@Wiki) _
https://w.atwiki.jp/warband/pages/499.html
ip_0.wenzitihuan|00.Translation work ip_0.wenzitihuan_text|The translation work is not good enough, and there still remain lots of text in companions’ stories and heroes’ stories in mind reading mission. We need more time to do this, and will try our best. If you can give any help, please connect me in MODDB/Nexusmods or workshop in Steam. ip_1.xiangxing|01. Nature system ip_1.xiangxing_text|Except for character, each hero has its own belief, which refers to its nature. According to description in “the Water Margin”, all hero’s nature can be divided into three kinds, i.e. loyalty, chivalry and bravery. In this game, nature has an influence to determine the possibility to recruit some particular hero in tavern. Besides, it also has an influence on interactions with lords, such as sending gifts, donating, blacksmithing, recruiting, converting and award for tasks. Same nature will provide an enhancement on the effect of these interaction. ip_2.zhiye|02. Career system ip_2.zhiye_text|Every hero has 1 or 2 careers, you can check it out in report or the character page. Every career will effect in battle while the hero is “on fire”, except Fisher and Taoist. Heroes can get career EXP by “on fire” status or working on the right center buildings. The higher REQ attribute the hero has, the more chance or effect will be. There are 15 careers total, here’s the list ^[Merchant] EFF get money, BUD Market, REQ INT ^[Farmer] EFF get food, increase prosperity, BUD Farm, REQ CHA ^[Warrior] EFF stop enemies (blue sign), BUD Camp, REQ STR ^[Artisan] EFF refill allies’ ammo and shield (player need press H), BUD Workshop, REQ INT ^ [Herder] EFF heal ally horses HP (player need press H), BUD Stable, REQ AGL ^[Titan] EFF reduce enemies morale and get chaos(green sign), BUD Training, REQ STR ^[Actor] EFF increase ally morale and make some ally heroes get excited too, BUD Downtown, REQ CHA ^ [Academic] EFF make enemies surrender, BUD College, REQ INT ^[Barkeeper] EFF make enemies or hero get drunk, 100% chance to capture (except bandit hero), BUD Tavern, REQ CHA ^ [Fisher] EFF make enemy heroes dead together while he's dying, BUD Fishery, REQ AGL^ [Thief] EFF invisible and steal enemies' equipment, BUD None, REQ AGL ^ [Doctor] EFF heal allies, BUD None, REQ INT ^ [Playboy] EFF make female enemies become allies(heart sign, 100% chance for enemy beauty), make female ally stronger, BUD None, REQ CHA ^ [Beauty] EFF make male enemies become allies(100% chance for enemy playboy) BUD None, REQ CHA ^ [Taoist] EFF enemies around him will take damage by percent per few second(red aura), but when he get excited, the aura will disappear, BUD None, REQ INT.^^Player can get one of first 9 career in the beginning, and then can learn the second from Han Bolong in Dong Jing tavern. ip_3.jianzhu|03. Building system ip_3.jianzhu_text|Each settlement has its own buildings. A city can have 10 buildings, and castle or fortress can have 7 buildings. These buildings can provide resources for the settlement. With your management and heroes’ work, these building can develop its scale. Buildings in bigger scale can provide more resource, and a more capable hero can make a larger increment on the building’s scale. ^If you are a governor of village, you may have the right to develop some building in the city which your village is subordinate to. If you have a city, a castle or fortress, you may appoint a hero in your team to work in it. If you are a king or field marshal, you may appoint governors of all cities as you please. Heroes will choose a suitable working post by themselves. Heroes’ profession and properties will make a special effect on buildings. Detail information can be found in building menu. ip_4.chengchi|04. New attributes for settlement ip_4.chengchi_text|Buildings have varied effects on attributes of settlements. Here the attributes are listed. ^Money financial income is used for recruiting soldiers, salary of lords, army equipment and so on. Food Food is consumed by soldiers daily, insufficient food supply will cause morale decline, casualties and fleeing. ^Population widely affects the attributes increments of settlement. Prosperity affects money income and population increasing. ^Equipment requirement for recruiting advanced soldiers. The higher rank is, the more equipment will be need. ^Horse requirement for recruiting cavalry. Each cavalry will consume 1 horse. ^Reserve force point requirement for recruiting advanced soldiers. Each training will consume 1 point. ^As Mount Blade Warband has already established a complete economy system, setting values for new parameters for this mode may take a long-term testing. In order to preserve the balance, most of new properties and attributes are set as a positive-related bonus, which means a high value will make a significant help, but low value may cause little negative effect. After evaluating the effect in this edition, the negative effect may be enhanced. ip_5.teji|05. Star skill ip_5.teji_text|The 108 heroes have their own star skills, you can check it out in their character info page. 5 kings and 100 vassals in Han, Liangshan, Zhao, Sha, Shu, plus 3 girls in companions which was Gu Dasao, Sun Erniang, Hu Sanniang are 108 heroes in the novel. ip_6.dantiao|06. Duel System ip_6.dantiao_text|If the strongest troop in enemy party are stronger than your party, they will call for a duel in the beginning of the battle. If not, player can also call for a duel. When the hero win the duel, he will get “on fire”, increase str and agl by temp, and the morale of his party will get higher. If the hero lose, his soldier in his party will get chaos or surrender. ip_7.gaoang|07. On Fire ip_7.gaoang_text|When a hero win the duel, or kill enough enemies, or was encouraged by an actor, he will get an “on fire” status. On this status, he will get a temp increase of attribute, recover hp. His career skill will effect and will speak his own dialog. ip_8.zhanchang|08. Sign in the battle ip_8.zhanchang_text|Chaos green sign;^ Immobilize blue sign;^ Fall in love Flower sign; ^ Taoist skill Red aura. ^ The higher leadership skill the leader was, the longer the status last. ip_9.shenqi|09. Legendary Item ip_9.shenqi_text|There’s purple color text in Legendary Item, and hero will get buff when equipped it.^ Player can get legendary item after battle by chance, or on duel to loot, or in some secret chest, or in the mission, or by some NPC.^ The stronger enemy is, the more chance you will get the unique loot. In addition, looting skill of main party also effect the chance.^ If player has not get unique loot for a long time, the chance will grow up slowly. ip_10.chenghao|10. Title system ip_10.chenghao_text|If you insist on doing something, you will get the corresponding title. These titles will help you do this better. ^ Players can view the title in the report menu, or quest pages. ip_11.huweidui|11. Guard party "ip_11.huweidui_text|If vassal has town or castle, he will recruit guard parties. Player can get guard party from mayor if joined a faction. Guard parties will demobilize the prisoners for money, and get new troops. The higher official player has, the more soldier the guard party can take. " ip_12.teshubingzhong|12. Special unit ip_12.teshubingzhong_text|Every contry has their own special unit. Player can not capture them by battle. Just talk to mayor of your faction, he will tell you what you need to train. ip_13.guanzhi|13. Official system ip_13.guanzhi_text|Players can gain merits when they join the country, and enough contribution can increase their official positions. ^Improve the official position to obtain attributes, increase the upper limit of the troops, issue squats, obtain special equipment for the country, and so on. ^ Players can be divided into official positions after independence, and different official positions have different effects. ip_14.waijiao|14. Diplomatic system ip_14.waijiao_text|When the player joins other faction, he can advise the king's diplomacy. ^ After the player independence, he can find an official or prime minister to carry out a series of diplomatic functions. ^After the player independence, he can deliver military orders to the subordinates in the camp menu. ip_15.qita|15. Other system ip_15.qita_text|There are so many functions and systems are from 108 Heroes in classic M B, so I don’t introduce them in the Warband M B info pages. You can just play and find it. If you have any questions, leave the message in NexusMODs/moddb/steam. Have Fun! ip_16.kuaijiejian|16. Hot keys ip_16.kuaijiejian_text|[M] on the battle Open/close the mini map;^[T] on the battle Show the morale and killing rank;^[H] on the battle career skill (Artisan/ Herder/Doctor);^[Y] on the map speed on (if Dai Zong is in your party);^[U] on the map hiding (if Shi Qian is in your party);^^If your own faction has enough vassals in Shu, when you on the battle [U] to start formation, [J] formation forward, [N] cancel the formation ip_17.shenqichengzhang|17. Suffix of legendary weapons ip_17.shenqichengzhang_text|Every legendary weapon has random suffix, which was Metal, Wood, Water, Fire, Earth. Every legendary weapon can get EXP by killing. The weapon has random max level, the most max level is 4, which needs 700 exp.^The first feature of legendary weapon is decide by the suffix, it should get 25 exp to unlock it. There also are two kinds of legendary weapon, one is only suitable for Taoist career, and another is not.^The 2-4 feature is random, which need 100/300/700 to unlock. And the value is depend on the color of the feature, which was green-blue-gold-orange.^^Warning Due to M B engine restrictions, you’d better DO NOT equip a same kind of item in one troop. For example, if player equip “Moon sword[Metal]” and “Moon sword[Wood]” at the same time, the “Moon sword[Wood]” won’t get any exp, and the skill of the feature won’t effect. ip_18.jingjichang|18. Tournament ip_18.jingjichang_text|Player can get special reward by join tourament for few times. ip_19.haohanchenghao|19. Titles of Heroes ip_19.haohanchenghao_text|In addition to the players, the hero can also get the corresponding title through different ways. After winning the title, there will be certain effects and random attributes and skill rewards. ^The hero can gain military strength by killing the enemy, and the value of the military power can be increased to obtain a random attribute reward. Military strength values can be viewed after the war and in the quest pages. ip_20.junzhixitong|20.Military system ip_20.junzhixitong_text|You can find Military Appointment menu in the camp or before battle.^[Commander] Player controlled character. When you learned mind reading and it’s not on CD, you can click the button to change commander before battle. The Leadership Level of player can increase whole party’s attribute, which have 10% effect. If there’s no leader in one class, the effect is 25%.^[Advisor] Party can use advisor skill on the battle. This function is unavailable in this version.^[Leader] Increase ATK/DEF of the class, take 50% effect.^[Attacker] Increase ATK of the class, take 20% effect.^[Defender] Increase DEF of the class, take 20% effect.^Besides, the relation of Leader/attacker/defender can also buff the class, take 20% effect. If they have same native, they will get more relation addition after battle. You can move your mouse to the number to check the percent. ^Leadership Level There are 5 level of leadership D, C, B, A, S. Each level also contain 3 level, which like C-, C, C+. There are two way when hero reach to A, power up ATK or DEF, like A+[A], or A-[D]. There are three way when hero reach to S, increase or decrease damage from cavalry /infantry /archers. Like S-[A]CAV, means leadership is S-, more ATK, and take extra damage to cavalry.^Heroes will get more leadership EXP if the soldier in his class kill more troops. The higher level troop is, the more EXP heroes will get. You can click the “Leadership Level” text to switch it to “Leadership EXP”. When the heroes in your party can level up to A or S, you should level it up manual and choose the direction. ip_21.bingzhongshixing|21. Leadership Level ip_21.bingzhongshixing_text|- Leadership level is effect not only player’s main party, but also every party. ^- If the troop equipped ranged weapons, he is the archers class. Other troops who have horses, are cavalry class, The rest are the infantry class.^- Every special unit has extra buff, such as Xu Ning Gold Lancers, which will inflict extra damage to cavalry.^- The default name of team “infantry/cavalry/archers” is just a name, not class. If you put a horseman in this team, he will get cavalry buff from leader/attacker/defender, not infantry buff.^- Troops in center or guard party will also get buff from his lord or leader.^- Heroes will also get the buff.^- Heroes only get 1/2 leadership EXP than soldiers by killing.^- The higher leadership skill the hero is, the more quickly leadership exp he get. ip_22.zhanqianbuzhen|22. Battle settings ip_22.zhanqianbuzhen_text|You can find Battle Setting menu in the camp or before battle. Make sure you set the leader of the team first.^ [Team Setting] Change the team order. ^[Formation Order] Click the team name to change the position, click the apply check to enable the form. ^[Grounp Leaders] Click the leader name on the right to switch the team. ip_23.duxinshuqianghua|23. Mind Reading power up ip_23.duxinshuqianghua_text|When you have been defeated on the battle, it will not come to an end. You can continue watching or quit.^ Press [Tab] key to quit the battle; Press [Space] key to change watching mode;^ Click [mouse left/right] button to switch heroes;^ Press [WASD] key to rotate camera; Press [Direction] key to move camera;^ Press [Enter] key to choose hero; Press [Left Ctrl] key to close the tip message.^Tips you can only control hero after you learned the mind reading, and you can only control the heroes in your party. ip_24.shenqiqianghua|24. Refine stones ip_24.shenqiqianghua_text|Refine stones unlock the higher exp level, the max level is 4, which is 700 exp.^Power up stones upgrade your legendary weapons' first feature by using power up stone, you should get at least 25 exp to unlock the feature. you can not upgrade the feature which was already orange color.^Reroll stones reroll your legendary weapon’s 2-4 random feature by using reroll stone, you should upgrade it to max level first, after my work finished, it will lose a few exp. Please put the weapon into first 3 inventory slots.^Owner stones set your legendary weapon’s owner by using owner stone, you should upgrade it to max level first. One kind of weapon can only set owner by 3 heroes at most, and one hero can only set 2 owner special item at most. Please put the weapon into first 3 inventory slots.^Besides Tang Long, Hou Jian and Huangfu Duan can also set armor or horses’ owner.^You can check your stones in collection page. ip_25.quanguowudaodahui|25. Tournament of China ip_25.quanguowudaodahui_text|You can join Tournament of China every month, it’s a 5v5 game, and if you win 3 of 5, you win.^- You can join the game if you joined a faction, or your party has more than 4 companions, or your own kingdom has more than 4 vassals.^- There are 3 fights Quarterfinals, Semifinals, and Finals. ^- The rule is as same as duel on the battle, ammo is only 10, star skill and Taoist skill will enable. Time limit is 90s, when time’s up, the hero who has more percent hp will win.^- Player can control hero by mind reading.^- If you win the finals, you will get lots of reward, and have chance to get extra reward from host.^- You can pay for a spy to watch opponent setting.^- You can also play the mode in main menu “Super Smash Mod” ip_26.zhiyexitong2|26. Extra career ip_26.zhiyexitong2_text|Player can get one of first 9 career in the beginning, and then can learn the second from Han Bolong in Dong Jing tavern.^- You should learned Mind Reading before you talk to Han Bolong.^- You can learned extra career if your career have been level 3, and there’s a hero who has level 4 career in your party. It will spend a whole day to learn it.
https://w.atwiki.jp/warband/pages/485.html
ip_0.wenzitihuan|00.Translation work ip_0.wenzitihuan_text|The translation work is not good enough, and there still remain lots of text in companions’ stories and heroes’ stories in mind reading mission. We need more time to do this, and will try our best. If you can give any help, please connect me in MODDB/Nexusmods or workshop in Steam. ip_1.xiangxing|01. Nature system ip_1.xiangxing_text|Except for character, each hero has its own belief, which refers to its nature. According to description in “the Water Margin”, all hero’s nature can be divided into three kinds, i.e. loyalty, chivalry and bravery. In this game, nature has an influence to determine the possibility to recruit some particular hero in tavern. Besides, it also has an influence on interactions with lords, such as sending gifts, donating, blacksmithing, recruiting, converting and award for tasks. Same nature will provide an enhancement on the effect of these interaction. ip_2.zhiye|02. Career system ip_2.zhiye_text|Every hero has 1 or 2 careers, you can check it out in report or the character page. Every career will effect in battle while the hero is “on fire”, except Fisher and Taoist. Heroes can get career EXP by “on fire” status or working on the right center buildings. The higher REQ attribute the hero has, the more chance or effect will be. There are 15 careers total, here’s the list ^[Merchant] EFF get money, BUD Market, REQ INT ^[Farmer] EFF get food, increase prosperity, BUD Farm, REQ CHA ^[Warrior] EFF stop enemies (blue sign), BUD Camp, REQ STR ^[Artisan] EFF refill allies’ ammo and shield (player need press H), BUD Workshop, REQ INT ^ [Herder] EFF heal ally horses HP (player need press H), BUD Stable, REQ AGL ^[Titan] EFF reduce enemies morale and get chaos(green sign), BUD Training, REQ STR ^[Actor] EFF increase ally morale and make some ally heroes get excited too, BUD Downtown, REQ CHA ^ [Academic] EFF make enemies surrender, BUD College, REQ INT ^[Barkeeper] EFF make enemies or hero get drunk, 100% chance to capture (except bandit hero), BUD Tavern, REQ CHA ^ [Fisher] EFF make enemy heroes dead together while he's dying, BUD Fishery, REQ AGL^ [Thief] EFF invisible and steal enemies' equipment, BUD None, REQ AGL ^ [Doctor] EFF heal allies, BUD None, REQ INT ^ [Playboy] EFF make female enemies become allies(heart sign, 100% chance for enemy beauty), make female ally stronger, BUD None, REQ CHA ^ [Beauty] EFF make male enemies become allies(100% chance for enemy playboy) BUD None, REQ CHA ^ [Taoist] EFF enemies around him will take damage by percent per few second(red aura), but when he get excited, the aura will disappear, BUD None, REQ INT.^^Player can get one of first 9 career in the beginning, and then can learn the second from Han Bolong in Dong Jing tavern. ip_3.jianzhu|03. Building system ip_3.jianzhu_text|Each settlement has its own buildings. A city can have 10 buildings, and castle or fortress can have 7 buildings. These buildings can provide resources for the settlement. With your management and heroes’ work, these building can develop its scale. Buildings in bigger scale can provide more resource, and a more capable hero can make a larger increment on the building’s scale. ^If you are a governor of village, you may have the right to develop some building in the city which your village is subordinate to. If you have a city, a castle or fortress, you may appoint a hero in your team to work in it. If you are a king or field marshal, you may appoint governors of all cities as you please. Heroes will choose a suitable working post by themselves. Heroes’ profession and properties will make a special effect on buildings. Detail information can be found in building menu. ip_4.chengchi|04. New attributes for settlement ip_4.chengchi_text|Buildings have varied effects on attributes of settlements. Here the attributes are listed. ^Money financial income is used for recruiting soldiers, salary of lords, army equipment and so on. Food Food is consumed by soldiers daily, insufficient food supply will cause morale decline, casualties and fleeing. ^Population widely affects the attributes increments of settlement. Prosperity affects money income and population increasing. ^Equipment requirement for recruiting advanced soldiers. The higher rank is, the more equipment will be need. ^Horse requirement for recruiting cavalry. Each cavalry will consume 1 horse. ^Reserve force point requirement for recruiting advanced soldiers. Each training will consume 1 point. ^As Mount Blade Warband has already established a complete economy system, setting values for new parameters for this mode may take a long-term testing. In order to preserve the balance, most of new properties and attributes are set as a positive-related bonus, which means a high value will make a significant help, but low value may cause little negative effect. After evaluating the effect in this edition, the negative effect may be enhanced. ip_5.teji|05. Star skill ip_5.teji_text|The 108 heroes have their own star skills, you can check it out in their character info page. 5 kings and 100 vassals in Han, Liangshan, Zhao, Sha, Shu, plus 3 girls in companions which was Gu Dasao, Sun Erniang, Hu Sanniang are 108 heroes in the novel. ip_6.dantiao|06. Duel System ip_6.dantiao_text|If the strongest troop in enemy party are stronger than your party, they will call for a duel in the beginning of the battle. If not, player can also call for a duel. When the hero win the duel, he will get “on fire”, increase str and agl by temp, and the morale of his party will get higher. If the hero lose, his soldier in his party will get chaos or surrender. ip_7.gaoang|07. On Fire ip_7.gaoang_text|When a hero win the duel, or kill enough enemies, or was encouraged by an actor, he will get an “on fire” status. On this status, he will get a temp increase of attribute, recover hp. His career skill will effect and will speak his own dialog. ip_8.zhanchang|08. Sign in the battle ip_8.zhanchang_text|Chaos green sign;^ Immobilize blue sign;^ Fall in love Flower sign; ^ Taoist skill Red aura. ^ The higher leadership skill the leader was, the longer the status last. ip_9.shenqi|09. Legendary Item ip_9.shenqi_text|There’s purple color text in Legendary Item, and hero will get buff when equipped it.^ Player can get legendary item after battle by chance, or on duel to loot, or in some secret chest, or in the mission, or by some NPC.^ The stronger enemy is, the more chance you will get the unique loot. In addition, looting skill of main party also effect the chance.^ If player has not get unique loot for a long time, the chance will grow up slowly. ip_10.chenghao|10. Title system ip_10.chenghao_text|If you insist on doing something, you will get the corresponding title. These titles will help you do this better. ^ Players can view the title in the report menu, or quest pages. ip_11.huweidui|11. Guard party "ip_11.huweidui_text|If vassal has town or castle, he will recruit guard parties. Player can get guard party from mayor if joined a faction. Guard parties will demobilize the prisoners for money, and get new troops. The higher official player has, the more soldier the guard party can take. " ip_12.teshubingzhong|12. Special unit ip_12.teshubingzhong_text|Every contry has their own special unit. Player can not capture them by battle. Just talk to mayor of your faction, he will tell you what you need to train. ip_13.guanzhi|13. Official system ip_13.guanzhi_text|Players can gain merits when they join the country, and enough contribution can increase their official positions. ^Improve the official position to obtain attributes, increase the upper limit of the troops, issue squats, obtain special equipment for the country, and so on. ^ Players can be divided into official positions after independence, and different official positions have different effects. ip_14.waijiao|14. Diplomatic system ip_14.waijiao_text|When the player joins other faction, he can advise the king's diplomacy. ^ After the player independence, he can find an official or prime minister to carry out a series of diplomatic functions. ^After the player independence, he can deliver military orders to the subordinates in the camp menu. ip_15.qita|15. Other system ip_15.qita_text|There are so many functions and systems are from 108 Heroes in classic M B, so I don’t introduce them in the Warband M B info pages. You can just play and find it. If you have any questions, leave the message in NexusMODs/moddb/steam. Have Fun! ip_16.kuaijiejian|16. Hot keys ip_16.kuaijiejian_text|[M] on the battle Open/close the mini map;^[T] on the battle Show the morale and killing rank;^[H] on the battle career skill (Artisan/ Herder/Doctor);^[Y] on the map speed on (if Dai Zong is in your party);^[U] on the map hiding (if Shi Qian is in your party);^^If your own faction has enough vassals in Shu, when you on the battle [U] to start formation, [J] formation forward, [N] cancel the formation ip_17.shenqichengzhang|17. Suffix of legendary weapons ip_17.shenqichengzhang_text|Every legendary weapon has random suffix, which was Metal, Wood, Water, Fire, Earth. Every legendary weapon can get EXP by killing. The weapon has random max level, the most max level is 4, which needs 700 exp.^The first feature of legendary weapon is decide by the suffix, it should get 25 exp to unlock it. There also are two kinds of legendary weapon, one is only suitable for Taoist career, and another is not.^The 2-4 feature is random, which need 100/300/700 to unlock. And the value is depend on the color of the feature, which was green-blue-gold-orange.^^Warning Due to M B engine restrictions, you’d better DO NOT equip a same kind of item in one troop. For example, if player equip “Moon sword[Metal]” and “Moon sword[Wood]” at the same time, the “Moon sword[Wood]” won’t get any exp, and the skill of the feature won’t effect. ip_18.jingjichang|18. Tournament ip_18.jingjichang_text|Player can get special reward by join tourament for few times. ip_19.haohanchenghao|19. Titles of Heroes ip_19.haohanchenghao_text|In addition to the players, the hero can also get the corresponding title through different ways. After winning the title, there will be certain effects and random attributes and skill rewards. ^The hero can gain military strength by killing the enemy, and the value of the military power can be increased to obtain a random attribute reward. Military strength values can be viewed after the war and in the quest pages. ip_20.junzhixitong|20.Military system ip_20.junzhixitong_text|You can find Military Appointment menu in the camp or before battle.^[Commander] Player controlled character. When you learned mind reading and it’s not on CD, you can click the button to change commander before battle. The Leadership Level of player can increase whole party’s attribute, which have 10% effect. If there’s no leader in one class, the effect is 25%.^[Advisor] Party can use advisor skill on the battle. This function is unavailable in this version.^[Leader] Increase ATK/DEF of the class, take 50% effect.^[Attacker] Increase ATK of the class, take 20% effect.^[Defender] Increase DEF of the class, take 20% effect.^Besides, the relation of Leader/attacker/defender can also buff the class, take 20% effect. If they have same native, they will get more relation addition after battle. You can move your mouse to the number to check the percent. ^Leadership Level There are 5 level of leadership D, C, B, A, S. Each level also contain 3 level, which like C-, C, C+. There are two way when hero reach to A, power up ATK or DEF, like A+[A], or A-[D]. There are three way when hero reach to S, increase or decrease damage from cavalry /infantry /archers. Like S-[A]CAV, means leadership is S-, more ATK, and take extra damage to cavalry.^Heroes will get more leadership EXP if the soldier in his class kill more troops. The higher level troop is, the more EXP heroes will get. You can click the “Leadership Level” text to switch it to “Leadership EXP”. When the heroes in your party can level up to A or S, you should level it up manual and choose the direction. ip_21.bingzhongshixing|21. Leadership Level ip_21.bingzhongshixing_text|- Leadership level is effect not only player’s main party, but also every party. ^- If the troop equipped ranged weapons, he is the archers class. Other troops who have horses, are cavalry class, The rest are the infantry class.^- Every special unit has extra buff, such as Xu Ning Gold Lancers, which will inflict extra damage to cavalry.^- The default name of team “infantry/cavalry/archers” is just a name, not class. If you put a horseman in this team, he will get cavalry buff from leader/attacker/defender, not infantry buff.^- Troops in center or guard party will also get buff from his lord or leader.^- Heroes will also get the buff.^- Heroes only get 1/2 leadership EXP than soldiers by killing.^- The higher leadership skill the hero is, the more quickly leadership exp he get. ip_22.zhanqianbuzhen|22. Battle settings ip_22.zhanqianbuzhen_text|You can find Battle Setting menu in the camp or before battle. Make sure you set the leader of the team first.^ [Team Setting] Change the team order. ^[Formation Order] Click the team name to change the position, click the apply check to enable the form. ^[Grounp Leaders] Click the leader name on the right to switch the team. ip_23.duxinshuqianghua|23. Mind Reading power up ip_23.duxinshuqianghua_text|When you have been defeated on the battle, it will not come to an end. You can continue watching or quit.^ Press [Tab] key to quit the battle; Press [Space] key to change watching mode;^ Click [mouse left/right] button to switch heroes;^ Press [WASD] key to rotate camera; Press [Direction] key to move camera;^ Press [Enter] key to choose hero; Press [Left Ctrl] key to close the tip message.^Tips you can only control hero after you learned the mind reading, and you can only control the heroes in your party. ip_24.shenqiqianghua|24. Refine stones ip_24.shenqiqianghua_text|Refine stones unlock the higher exp level, the max level is 4, which is 700 exp.^Power up stones upgrade your legendary weapons' first feature by using power up stone, you should get at least 25 exp to unlock the feature. you can not upgrade the feature which was already orange color.^Reroll stones reroll your legendary weapon’s 2-4 random feature by using reroll stone, you should upgrade it to max level first, after my work finished, it will lose a few exp. Please put the weapon into first 3 inventory slots.^Owner stones set your legendary weapon’s owner by using owner stone, you should upgrade it to max level first. One kind of weapon can only set owner by 3 heroes at most, and one hero can only set 2 owner special item at most. Please put the weapon into first 3 inventory slots.^Besides Tang Long, Hou Jian and Huangfu Duan can also set armor or horses’ owner.^You can check your stones in collection page. ip_25.quanguowudaodahui|25. Tournament of China ip_25.quanguowudaodahui_text|You can join Tournament of China every month, it’s a 5v5 game, and if you win 3 of 5, you win.^- You can join the game if you joined a faction, or your party has more than 4 companions, or your own kingdom has more than 4 vassals.^- There are 3 fights Quarterfinals, Semifinals, and Finals. ^- The rule is as same as duel on the battle, ammo is only 10, star skill and Taoist skill will enable. Time limit is 90s, when time’s up, the hero who has more percent hp will win.^- Player can control hero by mind reading.^- If you win the finals, you will get lots of reward, and have chance to get extra reward from host.^- You can pay for a spy to watch opponent setting.^- You can also play the mode in main menu “Super Smash Mod” ip_26.zhiyexitong2|26. Extra career ip_26.zhiyexitong2_text|Player can get one of first 9 career in the beginning, and then can learn the second from Han Bolong in Dong Jing tavern.^- You should learned Mind Reading before you talk to Han Bolong.^- You can learned extra career if your career have been level 3, and there’s a hero who has level 4 career in your party. It will spend a whole day to learn it.
https://w.atwiki.jp/kawauchi/pages/5.html
http //www.nicovideo.jp/watch/sm30276
https://w.atwiki.jp/monosepia/pages/74.html
boeken → http //uk.youtube.com/user/boeken boekenさんのMyspace Newest!! http //uk.youtube.com/watch?v=jAL2_VWcX1s
https://w.atwiki.jp/freedo/pages/32.html
公式サイトAndroid版 概要 推奨環境 更新履歴 公式サイト http //www.arts-union.ru/node/23 Android版 https //play.google.com/store/apps/details?id=ru.vastness.altmer.real3doplayer 概要 FreeDOをベースにバグ修正されたエミュレータで市販ソフトが動作する。 メニューがすべてロシア語のキリル文字。 Windows版、Linux版、Android版がある。 Compatibility 3DO 100%?! Compatibility ColecoVision ~ 98%. Sega Master System compatibility ~ 99%. Compatibility Atari Jaguar ~ 95%. 推奨環境 pixel shader 2.0、1.6GHz以上のCPU 更新履歴 Google翻訳にてロシア語から英語に翻訳 Version 2.8.JAG (Changes concern only Atari Jaguar) Fixes in the object processor (earned by Rebooteroids) Fixed a blitter in the inner loop part (a number of hangs was removed) RISC processors reproduced a hardware error with writing to the flag register (compatibility is improved) Fixed prefetching of commands in DSP Added support for increased horizontal screen resolution The scan is corrected (unnecessary parts of the screen are removed) Alignment adjusted so that Protector SE works Added options for emulating RISC processors in separate streams General optimization performed Version 2.8.J Not very fast, not very high quality, but emulated by Atari Jaguar! Support for PAL BIOS with disabled RSA in 3DO Conversion (option via File menu) Jaguar ROM without title and incorrect 3DO ISO Profiling access to CD-ROM in 3DO Version 2.8 Highly refined emulation SMS (99% compatibility) Optimized original software renderer 3DO Improved MARIA mode CEL-Engine (D, Samurai Shawdow, ...?) Fixed an order of operations over the second source in the pixel processor 3DO (Crash n Burn) Fixed loading workers CEL registers (Wiked 18 other golf) Option drawing CCB-list at the end of the allotted time (helps in Phoenix 3) A more accurate picture peg to Scanline in 3DO Fixed interception SPORT in the hardware renderer 3DO (BC Racers) Implemented a more efficient multi-threading for CEL Improved accounting CEL-Engine cycles (for Jurasic Park, select "100% + is the frame") AngelScript updated to the latest version, the standard scaler textures improved, but requires optimization Generate a list of compatibility on the basis of the annotation Reduced latency management In the context of the library menu allows you to massively delete duplicates Call for abstracts editor Ctrl + A (in the screenshot will be automatically inserted into the game) Locked logging (left only in the debug build, as affect performance on slower machines) Added the option of accelerated emulation (for the test run, so you can evaluate the performance of your system in terms of emulation) Fixed a memory access error in the memory mapping structures (could cause a random crash when 3DO emulation and debug all platforms) Mass undetected removal of dumps from the list ZEXALL test runs without errors (possibly corrected all errors Z80 emulation) Fixed an error in weight due TMS9918A VDPTEST (left some timings for HClock, but judging by the testing, no matter what they do not affect) 3D games through SMS displayed frame Made mapper for Pack 4 All Actions Support rooms and SG-1000 Sega Game Gear within SMS Implemented Korean mappers SMS Added support for SMS-dump up to 4 megabytes Emulating the Start button in the SMS (yes, I forgot the whole button! =) The SMS added support Codemasters mapper and mapper without page register Added option to bypass restrictions on TMS9918A rendering sprites Support modes 224 and 240 lines, as well as scan for PAL SMS Formed games base to bind to the mapper to SMS Mass of small changes Version 2.7 emulating ARM Processor Optimization (decreased requirements for emulation 3DO) Fixed a crash when using the emulator 3DO-DSP in a separate thread Added autosave and resave in the top slot to F4 Fixed bug emulation Z80 (instruction halt, earned many games ColecoVision) Fixed 2 TMS99XXA mode (graphical errors corrected in a number of ColecoVision games) Improved input settings (now you can play together in the arms of interactive shooting ranges) Added preliminary support for Sega Master System (terribly buggy 99% do not work =) Many minor fixes Version 2.6 Added emulation of consoles ColecoVision Videos passes (you can boot from the frame rewrite the record end - rewind and continue recording) Setting the video compression is done through the period of the keyframe (more often - the more space is required) Fixed a bug in kvikseyvah leads to incorrect determination of 3DO-disk size after recovery Redesigned main application cycle (should improve the synchronization of audio and video series) Improved sight (sight on the game screen, instead of the cursor, and for the sights from the input setting is disabled skipping frames) Expansion of the background color beyond the frame (can be disabled) Curbs according sweep (can be disabled) Version 2.5 Involved AngleScript for texture filtering (you can make your own filters) Added logging of errors for scripts and shaders (near samismi scripts will appear LOG-files) Settings are made more intuitive, non-active elements are blocked Now you can customize the interface style (skin folder, remove it, if you do not like it) Added support for the emulator interface transfers (file translation.xml) Setting the emulated CD-drive speed Checks for OpenGL (if falls emulator at startup - watch opengl.log) Setting per cent is accounted for traffic CEL-Engine in the quota of time Improved auto-commit axes when setting the joystick Fixed addition management (now possible to easily assign multiple controls on the console control, and vice versa) Removed binding assignable keyboard keys to the current layout (in some cases, management may need to reconfigure) Fixed loading saves with disabled optional rumami Update content when resizing windows and other events of context damage Interrupt Handling during operation CEL-Engine Many improvements to the debugger, which will further improve the emulator (debug version) Made reversinzhenerig gun and its support is implemented protocol (including machines with games) Made reversinzhenerig protocol service fee OrbAtak and implemented its support Made reversinzhenerig Flightstick Pro protocol Added the option of hiding the cursor in full screen mode Version 2.4 Multithreading (DSP and CEL in separate threads) Fixed a graphical bug in Alone in the Dark II A large-scale code optimization Added random seed for Random Shaders are now available for editing - you can mock picture =) Version 2.3.4 Fixed work with files in Unicode (Windows) Fixed problem with compressed images (Linux) Version 2.3.1 Fixed record attributes in the XML-configuration file Version 2.3 Support for images with exotic sector size (2353, 2368, 2448, 2449, etc.) Copy to Clipboard information about the selected titles (+ layout control information) Check the original signatures for integrity monitoring images 64-bit assembly It changes the composition of the subsidiary libraries to be less dependent on Qt Caching in the CD-ROM drive (not stutters Sailor Moon) Shortcuts in Full Screen mode Fixed pixel processor (palette Crash n Burn) Version 2.2 Fixed record is in the original frame rendering software Prohibited tessellation kvadropoligonov mono color (add speed in the same Wolfe) Fixed a bug with loading saves (no longer necessary to rename the exchange saves) Integrated converter for images of curves Highlighting contours textures (debug version) Implemented dostur to map graphics (debug version) Deleted LibJIT (buggy and prevents porting later compensate static patterns) Undo / Redo and tracking conversions in the debugger (debug version) The mass memory dump and resources (debug version) Image operations are performed as a background task Scaling CEL (the similarity 2xSAI) Version 2.1 The ability to set the frequency multiplier ARM Incrementing the position corrected in the original rendering software Fixed PBUS Added support exploding textures (only software rendering) Adjusted comparison shots in VDLP Added traffic profiling CLIO A more accurate calculation cycles ARM (ceased to rattle videos in WC3, and perhaps in other games) Improved noise generator (hang Daedalus Encounter) Version 2.0 Separate settings for dynamic recompilation ARM and PPROC Protection against accidental deletion of annotations Automatic snap axis joysticks Fixed DMA-Channels Fixed the random number generator Refined interrupt XBUS Exhibited the correct order of the stereo channels by default Restored support font ROM Annotations are changed after the current element in the collection Version 1.9 Restored Crash n Burn Fixed race thread Improved texture mapping with respect to the memory (texture RAM size of most console led to crash when hardware rendering) Remove restrictions on the size of the list draw Fixed interrupt XBUS Annotations Editor Fixed a bug in the hardware renderer by SPORT (falling Alone in the dark) Added memory bus load records from the CEL-Engine Fictitious FPS added to the profiler Version 1.8 Fixed static tools (error with the flag of the transfer) An refactoring Added the ability to search the list of dumps Optimization of constant calculations in recompiler ARM Fixed a reset CPU Adjusted emulation CD-ROM for the future support of Audio-CD or Play-sheet Picked up a white noise generator Added annotations editor Version 1.7 Optimized Triangulation quad texture Control aspect ratio of the screen in the hardware rendering mode Added zoom feature Restored Crush n Burn Texture caching LR-Cel non bitmaps Fixed duplication when adding images to the "#" symbol in the title Changes in the library dumps the status bar shows the checksums and the real size, duplicates are highlighted, you can delete the dumps with the file The DSP recompile two new tools Dynamic recompilation Version 1.6.3 Full support chip Anvil Implemented support for PAL consoles and custom screen resolutions (for launch in PAL mode needs an appropriate system BIOS) Optimized generation and loading textures Version 1.6 Optional bitmap optimization shipments (adds speed Virtuoso, ShockWawe 2 and other games due to a small loss of accuracy) Monitoring palette VDLP (in game Casper figures were dark-savers instead of gradually appear and disappear) SPORT Rewrote implementation in hardware rendering for better compatibility Fixed clipping (glitch with the panel in Return Fire in the hardware rendering) Adjusted for working with the list of CCB (background Samurai Shodown) Changed cycle DSP to avoid deadlocks with endless tools (As for Sailor Moon) The DSP-decompiler tool adds support for multiple entry points (improves performance) Fixed decompilation conditional jumps in DSP-tools (heals scratches at the start of video) Refactor code emulator core classes Version 1.5 Change active dumps by changing the current archive preserving and maintaining the current game An issue of backward compatibility and load the saved state when juggling supply Disassembler Command list VDLP Fixed DSP-decompilation tools in local procedure call commands Implemented hardware rendering (to control texture filtering has a setting - auto, forced to turn on or off, the resolution of the hardware renderer is adjusted scale factor FBO) Fixed size bitmaps decoder (DinoPark Tycoon) Profiler added to the Control Panel and is divided into two parts - general and the extended Version 1.4 Introduced video modes (for this 3DO 320x240 - for weak machines, 640x480 - is more correct, especially when mixing different frames) Written shader for rendering software interpolation (acts like 2xSAI and other filters to improve resolution) Framed tab video settings (all settings are transferred to the image) Added option to display an image without filtering (good old pixels) Fixed a bug with the measures in the DSP (zavisonam led to hex in specific areas and possibly some other problems) Static recompilation DSP-tools (significantly reduced requirements for emulation) The profiler added information about current DSP-tools Dobavlno sound settings menu Enter 3 emulation DSP (fast (statically recompiled tools), and normal instruction cycle (the slowest and most accurate)) Disassembler memory DSP Version 1.3 The system display Unicode fonts (for subtitles and other messages over the screen) Integrated profiler The new software to render caching (50-200% smarter than the old one, but DOOM 50% slower - in this game software rendering to texture, and therefore they are constantly rekeshiruyutsya) Control aspect ratio of the screen Fixed auto-update position sprites when rendering fonts Fixed handling of CCB-list Fixed loading PIP-words in the table PLUT Version 1.2 Improved mouse support It has a function to save and load states (delta encoding saves for further implementation of the debugger functions reverse step in the instructions) Resource Manager now supports navigating the file system ROMs The manager added a new type of BIOS (FMV - video BIOS module for 3DO, while you can only delve into its contents) Ability to take screenshots Full screen mode Version 1.1 Added support for image compression (integrated data logger) Improved support for joysticks (analog input) Added support for the mouse (not tested) Version 1.0 New frontend New core architecture emulator Integrated Resource Manager Temporarily do not support hardware rendering Version 0.8.6 Fixed Lost Iden Minor changes in the registers CLIO Added profiling cycle emulation (possible to learn - some emulation subsystem consumes the greatest amount of resources) Changes in DSP (should pay attention to the sound - I m not entirely sure of the changes) Added the ability to dump code and DSP (menu Debug) Version 0.8.5 Fixed custom error refresh in the optimized software rendering Fixed a bug with palette in Lucienne s Quest Improved interception SPORT (hle) Fixed-version Crush n Burn Version 0.8.4 Added control of the proportions of the screen in the hardware rendering Fixed twitching image after optimization otrisoki software (version 0.8.2 and 0.8.3) The window title adds information about the selected game To change the status bar The status bar is aligned Expanded Format VTR = percentage of video traffic (the ratio of the transmitted video card to the raster of frame). It is very indicative figure, in most cases it determines the speed of the emulation of a game (less - better). Progressive optimization software output buffer Version 0.8.3 Introduced Election rendering FBO considering modification of their content (extra team 3DO Graphics Folio ignored) Optimization software rendering and interpolator Version 0.8.2 Support for bios Anvil and original dump Japanese 2-megabyte bios Emulation is reduced to a single stream Optimized hardware rendering function Optimized software rendering Fixed interpolation at the edges of the framebuffer Fixed order of scanning lines VDLP Version 0.8.1 Change the way that the joints between the textures Fixed pixel decoder (level health Po ed) Small fixes pixel processor Version 0.8.0 Corrections emulate ARM, instruction STR Small code optimization ARM emulation Fixed emulation DSP (Killing Time saver and Blade Force) Improved interlocking functions of software and hardware rendering. Optimized cycle emulation Added files display debug messages and kprint Added saving the settings window Version 0.7.9 Fixed delete multiple textures (version 0.7.8 - is falling in a number of games are not recommended for use) The mechanism of monitoring the number of textures with the relevant (is fixed - texture 1024) Version 0.7.8 Added output in the status bar. Format Rendering mode - SW (software) or HW (hardware) TEX [number of texture RAM] FBO [number of frames, RAM] FPS = frames per second SND = percentage load sound buffer Added dropped frames Fixed color decoding operations SPORT (HLE) Adjusted contrast palette (HLE) Improved Intercept textures Version 0.7.7 Improvements menu (informative, autostart, lock, lock directory) A report on the possibilities of the system user (frontend.log) Error messages from the OpenGL (frontend.log) Controlling the volume scroll wheel mouse Version 0.7.6 (relative to the first beta 0.7.5) Fixed disappearing sprites DOOM Removed the limit on the size of the FBO (* 1024 was 512, affects the resolution of the frame) Improved clipping nelitsevyh faces (in HLE mode) Emulation project - "Phoenix" Top Licensing party information source [18+] All rights to published materials belong to these authors, or otherwise to authors site. 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